Portfolio
Hi. I'm Sam and I'm a game-dev student.
Sen z Úst
A videogame made in Unity and C#




I worked as the primary programmer for this game. ~99% of the code is written by me. Aside from code, I helped out with minor tasks like placement of assets into scenes or occasional work inside shader graph.
Sen z Úst was nominated and showcased at the Anifilm festival.
Aj stenám horia uši
A game poem made in Godot and GDScript
I was the sole programmer for this game and the one who worked within the game engine.
Project Mothership
Untitled videogame project made in Godot (.NET) and C#
Tech stack
- Unity / C#
- Godot / GDScript
- Git
- PICO-8 / lua
- HTML / CSS
Not in active use, but used heavily in the past:
- Python
- Java
Creative stack
- Graphic editors. (I used Adobe Photoshop and Illustrator in the past, recently I switched to Affinity.)
- Video software. (OBS and DaVinci Resolve.)
- Blender. (Basic modeling, UV mapping, shaders, Blender-to-Unity workflow.)